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MGD 167 GAME DESIGN I (3)
Introduces students to game design from conceptual development and functionality, through production of a virtual world prototype. Students examine such things as character registration, in-betweens, inking and clean up used for creating real-time game environments. Storytelling and visual metaphor development are emphasized.
67.5 Contact Hours. Recommended Preparation: Basic keyboarding, knowledge of an operating system and at least one multimedia software application.